Last Thursday Paul “Wiggy”
Wade-Williams, one of the creative minds behind Triple Ace Games was
interviewed by Danger Magnets Presents. There he speaks a bit about
the future projects of TAG.
The major one is Cthulhu Codicil, the
first source book for Leagues of Cthulhu. Like often today, the book
will be financed with a Kickstarter. I know, some of you did'nt like
this kind of pre-order, but this time it should worth it to
participate. Planned Lunch Date is (hopefully) August.
I quote from the Interview:
The book will definitely be a minimum
of 170 pages, but stretch goals could raise that to a maximum of 196.
The first 80 pages or so is a direct companion to Cthulhu, in that it
employs the same chapter headings and adds more material-so more
Talents, Flaws, rituals, books, relics, locations (around 50),
monsters, and NPCs.[....]
A new addition is Formulae. Found in Mythos volumes, these are instructions that let characters create Mythos artifacts, such as the drug Liao, Power of ibn-Ghazi, and even the Electricity Gun wielded by the Great Race of Yith. Then we have chapters concerning the history of the Earth from a Mythos point of view, a look at cats and their strange ways, and then some more adventure seeds.
The second half of the book concerns the Dreamlands in all its wonder. Among the new character options are the ability have a different Dreamlands persona than your waking form, more Bloodlines (such as the Carters), and new Leagues. One thing I wanted was for characters to be able to shape the Dreamlands in a permanent fashion, so there are rules for that. [....]
A new addition is Formulae. Found in Mythos volumes, these are instructions that let characters create Mythos artifacts, such as the drug Liao, Power of ibn-Ghazi, and even the Electricity Gun wielded by the Great Race of Yith. Then we have chapters concerning the history of the Earth from a Mythos point of view, a look at cats and their strange ways, and then some more adventure seeds.
The second half of the book concerns the Dreamlands in all its wonder. Among the new character options are the ability have a different Dreamlands persona than your waking form, more Bloodlines (such as the Carters), and new Leagues. One thing I wanted was for characters to be able to shape the Dreamlands in a permanent fashion, so there are rules for that. [....]
There’s a pledge level that comes with the reward of a Leagues Travel Trunk, which is a bespoke engraved wooden book designed specially to fit all the core books, plus dice and pencils. We’ll have an image of that in the Kickstarter, but we’re only making 10, so they’re going to be very exclusive. Many pledges come with a set of Mythos dice-a pack of ten d6 with an Elder Sign rune on three sides and three left blank. You can buy more packs as add-ons, as well as a customized foldable dice tray from our good friends at All Rolled Up.
Mock-Up from the Leagues of Cthulhu Kickstarter |
If the fans continue to support the Cthulhu line I have ideas for historical settings with two books each-a background volume and a campaign volume. [...] Cutthroats & Cthulhu (pirates and the Mythos) [...] Crusaders & Cthulhu, Centurions & Cthulhu, and Colonials & Cthulhu.
Mock-Up from the Leagues of Cthulhu Kickstarter |
And last the biggest News:
The next Ubiquity-powered RPG will be Ironclads, based on our forthcoming miniatures game. It’s a blend of Leagues of Adventure and Traveller, though restricted to our solar system. Because we’ll have ship miniatures already in place, I want to create rules so players can take part in epic space battles using the Ubiquity rules. This won’t be a direct expansion to Leagues-it’s a standalone RPG.
Sincerely
Jonathan
That is quite a lot of material to add to the Leagues of Cthulhu setting. Its interesting that there's so many historical times picked which aren't the typical 1920's of Lovecraft's work. I wonder if that's to avoid Chaosium's work or Wiggy prefers more distant history.
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